HUD label
Reminder : The label is an overlaid window displayed for each player seating a the table.
Its configuration interface is composed of 3 areas :

1 - TABS DISPLAY
| Element | Description |
| Tabs position |
A label can contain several tabs. Tabs are displayed if at least 2 tabs are defined. You can choose where to position those tabs on the label (Top / Bottom / Left / Right). |
|
Tabs font size |
Font size used for tab labels |
|
Hide irrelevant stats |
To display only statistics with a sufficient number of cases |
GOOD TO KNOW : tabs buttons are displayed if at least 2 tabs are defined.
2 - TAB SETTINGS :

3 - CONTENTS :
A tab contains blocks, which can contain statistics and/or information.
A block defines the general display properties for its content :

An information might have its own display properties :

A statistic has its own display properties :

GOOD TO KNOW : you can limit the sample used for a statistic by filtering positions and starting stacks.
For more information about the data you can use in a HUD, see the statistics index.